Subject: Rat Art 1 Sender: jya@pipeline.com (John Young) Financial Times, September 7, 1996, p. XIV. Mousehouse on show. Disney designs are to star in Venice, says Christopher Parkes Architecture from the Walt Disney Company, a pixilated design form which has sprung from the cartoon storyboard into "real life" service in office buildings and houses, has been selected to represent US artistic endeavour at one of the world's leading art showcases. Works disparaged as 'architorture" in some critical circles, and representing the efforts of three dozen top-rank architects and untold hundreds from Disney's "Imagineering" division, will fill the entire US pavilion at the Venice Biennale. The exhibition. which opens on September 15. is likely to prove a rigorous test for entertainment architecture which has gained some status and recognition in the US. The 150 exhibits will span the 40-plus years between the opening of Disneyland in Anaheim and the recent arrival of the first residents in Celebration. This idealised new town community in Florida planned to foster lost "traditional" social attributes such as walking to the shops and talking to the neighbours. The coup for Disney marks an ingenious response from the Solomon Guggenheim Foundation, a major arts patron which owns the US pavilion in Venice site, to the withdrawal of US government funding for the biennial event. Short of cash, the US Information Agency, which in past years underwrote displays of works by leading artists and architects, has now left the foundation to its own devices. Accordingly, the pavilion which introduced Warhol soup cans to the world's gaze, will this year display a model of Disney's animation studios in Burbank. This building, seen daily by thousands of commuters on the Ventura Freeway, boasts a conical centrepiece decked out as the apprentice sorcerer's hat worn by Mickey Mouse in Fantasia. The roof-line is adapted from the profile of the Mad Hatter's tea-party topper. The structure, which houses offices in the "hats", and studios, and frisbee areas inside its main body where the creative types work, was designed by Robert A.M. Stern, and completed last y ear. Corporate headquarters, home to Mr Michael Eisner, the Disney chairman who 10 years ago was persuaded to scrap his notion for a Mickey Mouse-shaped hotel, will also feature. This jolly item, notable for a roof held up by giant sandstone caryatids modelled on Snow White's seven dwarf co-stars is the work of Mr Michael Graves. Despite the designer's reputation for controversial designs, his original drawings were deemed too dull by Mr Eisner, who said the facade looked like a bank. Although the origins of Mousehouse architecture lie, as with most Disney manifestations, with the company's fabled founder, Mr Eisner has been the main driver of its development since he joined the group in 1984. He appointed Mr Stern to the group board as a token of his commitment to the notion that art and popular entertainment can intermingle happily and profitably and his professed desire to do something bolder and "more fun" than making "transitory" films. According to the book *Building a Dream*, to be published to coincide with the biennial opening, there is no shortage of architects willing to take the Disney challenge. "Architecture should not be esoteric," Mr Robert Venturi, one of the fast-growing Mousehouse school said. It should be open to interpretations by many people, he added. "And besides, we like to do architecture that children like." [Photo omitted] The Sleeping Beauty Castle at Disneyland: architectural inspiration [End]